Weapons
Each weapon has a unique playstyle - No weapon is class-locked [citation:6]
Weapon Types
Required stats determine which weapons your character can equip
Bow
Two-handed ranged weapon. Requires Dexterity. [citation:6]
Claw
One-handed melee weapon. Life and mana leech implicit. [citation:6]
Crossbow
Two-handed ranged weapon. Requires Dexterity and Strength. [citation:6]
Dagger
One-handed melee weapon. Bonus to critical strike chance. [citation:6]
Flail
One-handed melee weapon. [citation:6]
One-Handed Axe
One-handed melee weapon. Requires Dexterity and Strength. [citation:6]
One-Handed Mace
One-handed melee weapon. Requires Strength. [citation:6]
One-Handed Sword
One-handed melee weapon. Requires Dexterity and Strength. [citation:6]
Quarterstaff
Two-handed melee weapon. Requires Dexterity and Intelligence. [citation:6]
Quiver
Off-hand equipment for bows. Requires Dexterity. [citation:6]
Sceptre
Off-hand caster weapon. Requires Intelligence and Strength. [citation:6]
Spear
One-handed melee weapon with reach. Requires Dexterity and Strength. [citation:6]
Staff
Two-handed caster weapon. Requires Intelligence. [citation:6]
Talisman
Requires Intelligence and Strength. [citation:6]
Two-Handed Axe
Large two-handed axe. [citation:6]
Two-Handed Mace
Large two-handed mace. Requires Strength. [citation:6]
Two-Handed Sword
Large two-handed sword. Requires Dexterity and Strength. [citation:6]
Wand
One-handed caster weapon. Requires Intelligence. [citation:6]
Weapon System Notes
Two Weapon Loadouts
In PoE 2, players can use two separate weapon loadouts, allowing you to equip and switch between different types of weapons during combat. [citation:6]
Not Class-Locked
Weapons are not tied to any specific class. The only aspect that determines whether a character can equip a certain weapon type is a predetermined prerequisite stat. [citation:6]